MaterialX Needs a Single-File Container
MaterialX assets are multiple loose files, which breaks down in online, and collaborative contexts. The community has already solved this with zip packaging. We just need to formalize it as .mtlz.
MaterialX assets are multiple loose files, which breaks down in online, and collaborative contexts. The community has already solved this with zip packaging. We just need to formalize it as .mtlz.
After a decade building enterprise 3D visualization at Threekit, I've moved on to build Land of Assets, a product visualization platform built on open standards, with AI image generation running off those same assets.
Why Land of Assets chose glTF over USD as the backbone for their Master Asset approach to ensure long-term interchangeability.
3D on the web has exploded. The infrastructure to support it hasn't kept up. Here's why I built Land of Assets to fix that.